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11-12-2018, 13:44
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#15561
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Ancient friend
Join Date: Aug 2009
Location: Bucharest
Posts: 8,895
Mentioned: 35 Post(s)
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Gigabyte GeForce RTX 2060 OC pictured, features 1920 CUDA cores - Videocardz
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12-12-2018, 02:01
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#15562
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Ancient friend
Join Date: Aug 2009
Location: Bucharest
Posts: 8,895
Mentioned: 35 Post(s)
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12-12-2018, 21:10
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#15563
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Senior Member
Join Date: Mar 2010
Posts: 2,982
Mentioned: 40 Post(s)
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12-12-2018, 22:49
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#15564
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Senior Member
Join Date: Jul 2009
Location: Timisoara
Posts: 1,427
Mentioned: 25 Post(s)
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Cum tot e azi 12.12, imi aduc aminte de clipul asta de acum 12 ani.
Cand un GPU high end costa 600 de dolar si placile alea erau rock-stable. Priceless...
De asemenea 8800GTX a fost si primul meu high-end de la nVidia... but let us remember:
https://youtube.com/watch?v=exaMRJZGUmo
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Last edited by tphase; 13-12-2018 at 00:17.
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12-12-2018, 23:31
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#15565
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Senior Member
Join Date: Apr 2013
Posts: 1,445
Mentioned: 52 Post(s)
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Eh, nu erau chiar rock stable, adica erau pentru o vreme, apoi crapau in veselie si alea, placile cu G80 au fost probabil cele mai putin fiabile din istoria Nvidia.
In rest, da, costau 600$, cu mentiunea ca 600$ la sfarsitul lui 2006 sunt echivalentul a 750$ acum.
Dar mai a fost ceva, saltul de la 7900GTX la 8800GTX a fost incredibil, ca si performanta, dar nu numai, s-a trecut de la DX9 la DX10. Celebrul Crysis e cel mai bun exemplu, pe 7900GTX mergea infect, chiar si in 640x480 cu totul la min, pe un 8800GTX se misca decent si cu totul dat spre max.
Last edited by RaverX; 13-12-2018 at 01:46.
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12-12-2018, 23:58
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#15566
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Senior Member
Join Date: Apr 2018
Location: Bucharești
Posts: 1,564
Mentioned: 40 Post(s)
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Dap, eu am luat o 8800GTX prin 2009 si a crapat dupa cateva luni. Dupa ce m-a sfatuit lumea pe raposatul CG sa o bag la cuptor, e in picioare si in ziua de azi, doar ca e mai parlita precum porcul de Craciun Intr-o zi sper sa o bag intr-un sistem cu LGA775 sa mai traiasca prin niste Crysis, Company of Heroes sau STALKER.
Pacat ca cu sistemul ala de abia joci CS:GO in ziua de azi.
Acuma daca ar fi evoluat si ca fizica sau gameplay jocurile, precum a evoluat hardware-ul, ce bine era.
__________________
“The nail that sticks out gets hammered down”
Last edited by droopy_ro; 13-12-2018 at 00:03.
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15-12-2018, 10:47
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#15567
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Senior Member
Join Date: Oct 2009
Location: Timisoara
Posts: 1,082
Mentioned: 35 Post(s)
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Un video cel putin interesant despre viitorul placilor video si monetizarea tehnologiilor dupa ce legea lui Moore nu mai functioneaza.
__________________
Old troll...
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15-12-2018, 22:46
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#15568
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Ancient friend
Join Date: Aug 2009
Location: Bucharest
Posts: 8,895
Mentioned: 35 Post(s)
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16-12-2018, 00:43
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#15569
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Ancient friend
Join Date: Aug 2009
Location: Bucharest
Posts: 8,895
Mentioned: 35 Post(s)
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18-12-2018, 10:14
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#15570
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Senior Member
Join Date: Dec 2010
Posts: 2,839
Mentioned: 31 Post(s)
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DLSS is an alternative, but not a substitute for Ultra HD
..."The picture quality makes one step forward and one back
It is difficult to rate the image quality of DLSS in Final Fantasy XV, because the TAA used by the game in 3.840 × 2.160 ensures good image quietness, but despite the high resolution still leaves a clearly visible blur over the image. Since DLSS is calculated without TAA, there is a constant up and down. Some image areas look better with native resolution and TAA, while others with automatically reduced resolution and "KI upsampling". This behavior has already shown the benchmark .
Two things can be said with certainty. DLSS looks consistently better than TAA with 2,560 × 1,440 when the resolution is displayed on an Ultra HD monitor. However, the AI algorithm alters the color representation. So the colors with DLSS are consistently cooler than without the algorithm. For some surfaces, this is not noticeable at all, for others, however, clearly - in the direct comparison, the least have. However, the developers have actually provided a different color representation for the game."
..." DLSS can not hide the fact that the native resolution is reduced. And that brings two disadvantages. The first concerns the level of detail of the presentation, because while some surfaces look sharper with DLSS, others are less detailed due to the lower resolution. Above all, more distant details are usually more beautiful with Ultra HD. Although there are exceptions, it can be said that Final Fantasy XV with DLSS near-surface is usually more detailed, while Ultra HD with TAA usually looks better in the medium and long range.The second disadvantage concerns the actual anti-aliasing, because the AI algorithm can not compensate for the lower resolution here. While Ultra HD with TAA creates a partly blurred, but still quiet picture, some objects flicker more with DLSS. This is especially true for buildings and fences. DLSS also interprets some surfaces differently than the classical calculation. So a few objects with DLSS simply look different. Most of the time this seems to affect reflective surfaces."
https://www.computerbase.de/2018-12/...dia-dlss-test/
Ne-am lamurit si cu asta (nu ca n-am fi banuit de la inceput ca ar fi vorba de un truc de genul ...)
What's next?
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Retro Vizion: "Jignesti ceilalti membrii gandind astfel"
Last edited by rage fuury; 18-12-2018 at 20:29.
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18-12-2018, 21:06
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#15571
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Ancient friend
Join Date: Aug 2009
Location: Bucharest
Posts: 8,895
Mentioned: 35 Post(s)
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Nvidia Titan RTX available at the NVIDIA website for $2499 - Guru3d
Zotac Gaming RTX 2070 OC Mini 8GB Review - Kitguru
KFA2 GeForce GTX 1060 6 GB GDDR5X Review - TPU
NVIDIA DLSS Test in Final Fantasy XV - TPU
Last edited by Firefox; 18-12-2018 at 21:14.
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20-12-2018, 16:44
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#15572
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Senior Member
Join Date: Aug 2009
Location: Bucuresti
Posts: 1,369
Mentioned: 16 Post(s)
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20-12-2018, 19:48
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#15573
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Senior Member
Join Date: Mar 2013
Posts: 1,214
Mentioned: 23 Post(s)
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Foarte slab pt cei 2500 $.
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20-12-2018, 23:14
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#15574
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Senior Member
Join Date: Dec 2010
Posts: 2,839
Mentioned: 31 Post(s)
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Dap
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Retro Vizion: "Jignesti ceilalti membrii gandind astfel"
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21-12-2018, 21:26
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#15575
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Ancient friend
Join Date: Aug 2009
Location: Bucharest
Posts: 8,895
Mentioned: 35 Post(s)
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NVIDIA Allegedly Launching GeForce RTX 2060 and GeForce GTX 1160 in January – Both RTX (Ray Tracing) and GTX (Non-Ray Tracing) Lineups To Co-Exist - Wccftech
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23-12-2018, 11:09
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#15576
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Ancient friend
Join Date: Nov 2011
Location: bucuresti
Posts: 11,306
Mentioned: 379 Post(s)
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Ăștia vor să ne bage în ceață!
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23-12-2018, 11:36
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#15577
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Ancient friend
Join Date: Dec 2010
Location: după colţ, vis a vis de clădirea aia din faţă
Posts: 22,609
Mentioned: 736 Post(s)
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Sau producatorii de jocuri le-au dat momo cu ray tracingul lor =))))))))
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Ne nastem pe rand si murim pe sarite.
Sa-ti dea iubita papucii spunand ca puteti ramane prieteni e ca si cum ti-ar muri cainele si maica-ta iti spune ca poti sa-l pastrezi.
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23-12-2018, 12:02
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#15578
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Senior Member
Join Date: Apr 2018
Location: Bucuresti
Posts: 1,059
Mentioned: 24 Post(s)
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Quote:
Originally Posted by kretzu77
Sau producatorii de jocuri le-au dat momo cu ray tracingul lor =))))))))
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Mai mult ca sigur chip-urile pentru "RTX" sunt scump de realizat.
Asa ca pentru placile video inferioare raman la GTX.
Probabil nu vom vedea RTX sub 2060 ( desi 2060 imi pare mult prea slaba pentru ray tracing ... poate doar in DLSS sa faca ceva)
Asa ca are sens ca pentru seriile xx30, xx50, xx50 Ti, xx60 sa vina cu 1130, 1150, 1150 Ti, 1160.
(mai ales ca AMD nu are nimic pregatit pentru Ray tracing si DLSS, asa ca placile RX x50, x60, x70, x80 vor fi mult mai ieftine )
Edit : era sa uit, si evident producatorii de jocuri nu vor integra Ray tracing si DLSS daca jucatorii nu au deja placi video compatibile.
Oameni sa cumpere hardware pe promisiuni ai sa vezi.
Dar producatori de jocuri sa cheltuie bani si sa dezvolte jocuri pe promisiuni ca jucatorii si vor cumpara apoi hardware-ul nu ai sa vezi.
Last edited by dangrig; 23-12-2018 at 12:05.
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23-12-2018, 16:41
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#15579
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Ancient friend
Join Date: Dec 2010
Location: după colţ, vis a vis de clădirea aia din faţă
Posts: 22,609
Mentioned: 736 Post(s)
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Probabil si asta, Si nu mai au bani sa bage in producatorii de jocuri.
Astfel, producatorii de jocuri le-au zis "Müie RTX"
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Ne nastem pe rand si murim pe sarite.
Sa-ti dea iubita papucii spunand ca puteti ramane prieteni e ca si cum ti-ar muri cainele si maica-ta iti spune ca poti sa-l pastrezi.
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23-12-2018, 23:36
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#15580
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Ancient friend
Join Date: Aug 2009
Location: Bucharest
Posts: 8,895
Mentioned: 35 Post(s)
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NVIDIA GeForce RTX 2070 Max-Q Performance Leaks Out – Faster Than A Desktop-Grade Radeon RX Vega 64 Graphics Card - Wccftech
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